Tutorial: Creating a Realistic Rock in CG
This is an in depth tutorial of over 3 hours of content, where I show you my process of creating realistic rocks in CG, with tips and tricks that can be used in many areas of production to increase the quality of your work.
If you would like to see a preview of this tutorial before you purchase, you can find the chapter on modelling for free on my Youtube channel:
https://www.youtube.com/watch?v=LtuKo2Tp1V0
In this tutorial I go over subjects such as:
- discussing reference.
- sculpting the rock in zbrush.
- how to quickly apply realistic textures in mari.
- generating a realistic shader using both Arnold and Maya shading nodes.
- and adding the final touches
You will also get a zip file which contains:
- maya and zbrush scene files
- highrez (mari) and lowrez (maya) obj's
- textures baked out of Mari
- and displacment maps from Zbrush